API Reference
Core classes and components provided by SafiEngine.
- Engine: Window, OpenGL 3.3 setup, and game loop
- Shader: GLSL shader compilation and uniforms
- Model: glTF/GLB model loading and rendering
- ProceduralMesh: Built-in 3D primitives (box, sphere, plane, cylinder, capsule)
- Components: Transform, ModelRenderer, and PointLight ECS components